Aggiunge overlay server-side burn-in e stabilizza diretta live.
Tabellone, badge e brand sono ricodificati nel flusso _air via OverlayRelay; sync punteggio HTTP, volume condiviso rails/sidekiq, qualità 720p migliorata e badge CONNECTING in ripresa da pausa. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -59,16 +59,7 @@ class SessionChannel < ApplicationCable::Channel
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end
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def update_score(session, data)
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score = session.score_state || session.create_score_state!
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score.update!(
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home_sets: data["home_sets"] || score.home_sets,
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away_sets: data["away_sets"] || score.away_sets,
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home_points: data["home_points"] || score.home_points,
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away_points: data["away_points"] || score.away_points,
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current_set: data["current_set"] || score.current_set,
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set_partials: data.key?("set_partials") ? data["set_partials"] : score.set_partials
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)
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SessionChannel.broadcast_message(session, score.as_cable_payload)
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Scoring::SyncState.new(session: session, payload: data).call
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end
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def update_timeout(session, data)
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