Introduce architettura multi-sport con catalogo, engine scoring e overlay.

Catalogo sport in YAML, board implicito, engine per volley/basket/timed/racket/timer/generic, regia e app Android allineate.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-06-09 20:11:21 +02:00
parent 53f9a6a884
commit e727069d43
56 changed files with 1783 additions and 223 deletions

View File

@@ -3,13 +3,31 @@ module Scoring
Side = Struct.new(:home, :away, keyword_init: true)
def self.from_match(match)
overrides = match.scoring_rules.is_a?(Hash) ? match.scoring_rules : {}
new(
sets_to_win: match.sets_to_win,
points_per_set: overrides["points_per_set"] || overrides[:points_per_set] || 25,
points_deciding_set: overrides["points_deciding_set"] || overrides[:points_deciding_set] || 15,
min_point_lead: overrides["min_point_lead"] || overrides[:min_point_lead] || 2
)
rules = match.effective_scoring_rules
board = match.effective_board_type
case board
when "volley", "racket"
new(
sets_to_win: rules["sets_to_win"].to_i,
points_per_set: rules["points_per_set"].to_i,
points_deciding_set: rules["points_deciding_set"].to_i,
min_point_lead: rules["min_point_lead"].to_i
)
when "basket", "timed"
PeriodRules.new(
periods: rules["periods"].to_i,
period_duration_secs: rules["period_duration_secs"].to_i,
overtime_duration_secs: rules["overtime_duration_secs"].to_i
)
else
new(
sets_to_win: rules["sets_to_win"].to_i.positive? ? rules["sets_to_win"].to_i : 3,
points_per_set: rules["points_per_set"].to_i.positive? ? rules["points_per_set"].to_i : 25,
points_deciding_set: rules["points_deciding_set"].to_i.positive? ? rules["points_deciding_set"].to_i : 15,
min_point_lead: rules["min_point_lead"].to_i.positive? ? rules["min_point_lead"].to_i : 2
)
end
end
def initialize(sets_to_win:, points_per_set: 25, points_deciding_set: 15, min_point_lead: 2)
@@ -42,5 +60,15 @@ module Scoring
nil
end
class PeriodRules
attr_reader :periods, :period_duration_secs, :overtime_duration_secs
def initialize(periods:, period_duration_secs:, overtime_duration_secs: 300)
@periods = periods
@period_duration_secs = period_duration_secs
@overtime_duration_secs = overtime_duration_secs
end
end
end
end