Files
MatchLiveTv/backend/app/domain/sports/rules_schema.rb
Emiliano Frascaro e727069d43 Introduce architettura multi-sport con catalogo, engine scoring e overlay.
Catalogo sport in YAML, board implicito, engine per volley/basket/timed/racket/timer/generic, regia e app Android allineate.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-09 20:11:21 +02:00

39 lines
1.1 KiB
Ruby

# frozen_string_literal: true
module Sports
class RulesSchema
INTEGER_RULES = {
"volley" => %w[sets_to_win points_per_set points_deciding_set min_point_lead],
"racket" => %w[sets_to_win points_per_set points_deciding_set min_point_lead],
"basket" => %w[periods period_duration_secs overtime_duration_secs],
"timed" => %w[periods period_duration_secs overtime_duration_secs],
"timer" => [],
"generic" => []
}.freeze
def self.validate!(board_type, rules)
board = board_type.to_s
return if board == "generic" || board == "timer"
hash = rules.is_a?(Hash) ? rules : {}
INTEGER_RULES.fetch(board, []).each do |key|
val = hash[key] || hash[key.to_sym]
next if val.blank?
unless val.is_a?(Integer) || val.to_s.match?(/\A\d+\z/)
raise ArgumentError, "#{key} non valido"
end
int_val = val.to_i
raise ArgumentError, "#{key} deve essere positivo" if int_val < 1
end
end
def self.validate(board_type, rules)
validate!(board_type, rules)
true
rescue ArgumentError
false
end
end
end