Pipeline YouTube con relay, overlay e publisher sync lato backend; fix GL pauseGlDuringRotation su Android per evitare crash in rotazione durante lo streaming Flutter. Co-authored-by: Cursor <cursoragent@cursor.com>
37 lines
1.2 KiB
Ruby
37 lines
1.2 KiB
Ruby
module Sessions
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class Resume
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def initialize(session)
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@session = session
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end
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def call
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unless @session.paused?
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raise Teams::EntitlementError.new("La sessione non è in pausa", code: "not_paused")
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end
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cancel_timeout_job
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# connecting finché RTMP non è online (evita lose_connection da PublisherSync)
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@session.begin_connect! if @session.may_begin_connect?
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# Recording riabilitato in PublisherSync quando RTMP è online (evita patch path prima del publisher).
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log_event("resumed")
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SessionChannel.broadcast_message(@session, { type: "command", action: "resume_stream" })
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SessionChannel.broadcast_message(@session, { type: "stream_event", event: "resumed" })
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Youtube::LivePipeline.schedule!(@session, force: true) if @session.platform == "youtube"
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@session
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end
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private
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def cancel_timeout_job
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return if @session.timeout_job_id.blank?
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Sidekiq::ScheduledSet.new.find_job(@session.timeout_job_id)&.delete
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@session.update!(timeout_job_id: nil)
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end
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def log_event(type)
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@session.stream_events.create!(event_type: type, occurred_at: Time.current, metadata: {})
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end
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end
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end
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